Persona 5, I Yield

I am dropping Persona 5. Before some of you burn me at the stake for my sin, do know that I really have no issues with the game itself. “It’s not you, it’s me” is cliche but accurate in this case. As much as I wanted to love Persona 5, the more I tried to play it, the less I did, and the less I played the more I realized this was not a JRPG for me.

In general, it is hard for me to enjoy any JRPG that is not strictly fantasy. The only exceptions would be various entries in the Final Fantasy series, but those at least had “Fantasy” in the title. It didn’t dawn on me until I went to write this that I have not completed any JRPG that had a modern or science fiction setting. I dropped Xenosaga about three hours in, though I always attributed that to having sat through about two and a half hours of cut scenes before getting to the half hour of gameplay. I tried a Star Ocean game once and managed to get really far, but when I realized I had gone too far in the game’s final dungeon and was going to need to grind to get anywhere, I dropped it too. Xenoblade? Hated.

That’s a shame too because I would’ve loved to watch Persona 5 as an anime. The setting and characters didn’t grip me as a game, but this is exactly the kind of show I’d enjoy. It’s bizarre to me that I have such a cognitive disconnect. Maybe it is a time commitment thing? It’s one thing to spend my time and attention on a full season of an anime, and another thing entirely to experience the same story in game form of a much longer period requiring much more involvement.

Further annoying me, Persona 5 was fun, at least when I felt like I could play it. The game takes its time introducing things, which I enjoyed, but it never stops introducing things, which I hated. I even enjoyed all the atypical bits, like training your character’s skills or building character relationships. I am not sure I enjoyed both together though.

The combat I did like. I loved the weakness system and wish I had more time in my 15 hours or so having played the game. I also enjoyed recruiting monsters, though the whole system was a little weird and likely needed more time for me to really get the hang of it.

Other things I loved: presentation and humor. Persona 5 is a gorgeous game graphically, but, more importantly, it is a gorgeously designed game. Even the font has a sense of style and bravado. I loved every single random encounter because once I was done, my characters walked away triumphant rather than standing in place doing a dumb dance until I hit the button. I also laughed a lot at this game. It is hands down one of the funniest games I have played in recent memory and I enjoyed its insanity all the more because the character’s recognized how crazy things are too.

I could easily see myself regretting this decision and trying again another time. I don’t plan on deleting my save at least. Persona 5 has a lot to love, and I wanted to love it, but when something doesn’t hook me I rarely find much success in forcing myself forward. Worse, with so much choice and so many awesome games out there, I hate the feeling of wasting my time as I force myself uphill in a battle I know I will ultimately lose. Persona 5 is probably the great game that so many have recognized it as being, but we aren’t sympatico, at least not yet.

By:

Posted in:


%d bloggers like this: