Tag: World of Warcraft

Battle for Remember to Go to Azeroth

Since my last post on the subject back in August, I have been unable to return to Azeroth and finish leveling my character. Why?

First, MMOs only tend to work when they can keep my attention. I knew already that Battle for Azeroth was not doing a whole lot for me, but, to make matters worse, I got distracted by other things. Mostly, I got distracted by other games.

Like a bad relationship, time apart does wonders. For me, it stopped the moment-to-moment hooks that dominate the genre – completing an area, experiencing more troll stories, advancing my character, etc. With those out of heart and mind, I was left remember a game that honestly and sadly was boring me to tears.

Despite being a lot earlier than expected, I am giving up on the final month of my three month foray and calling it quits on an expansion in which I couldn’t even cap out one character. I enjoyed playing my Warrior not more than I enjoy playing newer, fresher games. A different character may have helped but to what end? Similarly, I can get the feeling of progression and advancement elsewhere as well. The only remaining draw for MMOs for me these days are the social aspects and they are all significantly watered down from the earlier days of the genre.

It is a shame. I hate wasting the money and I hate knowing I did it on a troll-heavy expansion. It failed to satisfy me, but in a “vote with your dollar” world it can be hard for a company to sort out why people leave a service versus why they played a few extras than they should’ve.

It also furthers my disillusionment about MMOs overall. These days, I can scarcely raise a finger to type a rant about the next big genre-ending trend. Not that there is much to rant about when no one makes these kinds of games again.

At this point, I am unsure what it would take for me to play a MMO again. Too often I feel like a tourist, rather than a resident, and I go back to other games that hook me for hundreds of hours without question. With MMOs, there are always questions. And, frankly, I have run out of answers.

WoW, This Is It?

It is extremely telling for me that an expansion dominated by trolls is not drawing me back in to play World of Warcraft every night. Battle for Azeroth’s initial grip on me has slackened greatly and now I regret committing to a three month run.

Here’s the rub: Battle for Azeroth, and current World of Warcraft in general, is a solid iteration of a game that has no right to be this good this many years later. That said, I feel like its a pretty boring single player RPG, a lackluster multiplayer game, and an awful MMORPG. I had hoped to get a solid month plus out of it but I don’t know if I can anymore.

Let’s rundown some of my biggest problems with the game “as is” in Battle for Azeroth:

Progression Regression

Leveling, as in playing the game, is still a lot of fun in World of Warcraft. Leveling, as in playing a roleplaying game where you expect your character to advance and evolve, has never been worse.

When you level up in Battle for Azeroth, you get nothing. No talents, abilities, or anything of any kind of merit whatsoever. Everything scales now too so there isn’t even a sense of “being able to go places I previously couldn’t”. Outside of padding, I don’t understand why they added more levels in the first place.

Now, I don’t mind quicker leveling, but leveling in general should always mean something in a RPG. I doubt I could go back to the days of EverQuest leveling where getting past a level (and staying there) was an achievement unto itself but World of Warcraft had a happy medium once and I miss it.

My Character Plays the Same

Toward the end of Legion, I exclusively played my Warrior as Fury for the quick PvE kills while I finished up some lingering quest chains. I enjoy Fury and I decided to keep leveling that way. It plays exactly the same as it did though, so yay?

I think we are all a bit spoiled by Blizzard’s willingness to rewrite the rules every expansion. Maybe it was time to get away from that. Still, the new expansion chaos of “relearning” key aspects of the game has always been something I have looked forward to. I am not sure I will be as excited for a future expansion if Blizzard has found its permanent status quo.

A MMORPG With Chat Turned Off

My schedule for playing is chaotic. For the first time, I am a true casual player who only gets an hour(ish) every few nights (maybe). At first I enjoyed the lazy pacing, but it is harder and harder to login when I have no guild, few in-game friends I don’t talk to elsewhere, and zero reason to find a guild/make friends/casually chat in dungeons.

The other day, a stranger whispered me to ask about Warriors. I was shocked. He was the first non-friend to send me a message without intending to recruit me into some horrible spam invite guild.

It was a brief conversation. I could’ve gone for more, but I didn’t have the energy. I miss the days even in early World of Warcraft where chatting with strangers was part of the allure. I made a lot of friends in-game that way, but there’s no real point to trying anymore. Everything is laid out in-game or on the internet on my second monitor.

What do I need other players for? Absolutely nothing.

Ending On A Positive

There are a lot of trolls and I love all of the Zandalari zone design. Plus, troll-based armor everywhere! Battle for Azeroth is a dream come true in the sense that you dream about winning a million dollars, enjoy it for a bit, and then wake up to being broke again.

But trolls …


This post is part of a series of everyday posts for Blaugust. If you’d like to know more, click here.

World of Warcraft: I <3 Trolls, Mon

This post is part of a series of everyday posts for Blaugust. If you’d like to know more, click here.


I have been waiting to meet King Rastakhan for years. My first and second characters were trolls. I often have at least one troll character that I actively play. Troll lore is the only lore I care about. TROLLLLLLLS!

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Hero Worship

I have barely played more than the opening of Battle for Azeroth and I am starting to get hyped all over again after realizing just how pivotal/important trolls are to this expansion.

No spoilers, okay?

Leave a comment if you love trolls too!

World of Warcraft: WAR Again

This post is part of a series of everyday posts for Blaugust. If you’d like to know more, click here.


On a previous post this month, I mentioned being unsure what to play. I decided: Warrior again!

Here’s why:

  • I attempted to level the a Priest, but when it came to the two healing specs, I hated both of them.
  • Shadow Priest was fun but not “I could main this” fun.
  • Leveling a fourth Rogue got tired quick.
  • I decided to race change my Mage to something other than an Orc after briefly flirting with all three specs and not hating them.
  • Playing the Warrior – my main in Legion – was still fun, especially when I realized I’d rather have a tank for my group spec than be a healer.
  • Eventually switching my Warrior to a Z.Troll is REALLY appealing. I have always wanted a plate mail Troll that doesn’t look terrible.

My goal now is to level the Warrior and the Mage. After that, if I have any will or game time left, we’ll see. I could possibly do a Z.Troll Shaman when the time comes but outside of the class fantasy difference, I don’t see the point in Enhancement or Elemental when I have a Warrior and a Mage proper.

I also have a Dwarf Monk that I can level if I so choose. I may do that, though I wasn’t feeling the Monk as much as I had hoped.

I am still burnt out on Rogue and Druid.

That all assumes I play in the first place! I had forgotten the expansion was out altogether. Between two interviews at work, a number of special projects, and my regular duties, I have been far too busy to care.

Maybe this weekend!

World of Warcraft, Computer Chair Designer

This post is part of a series of everyday posts for Blaugust. If you’d like to know more, click here.


This will be a shitpost about the future of World of Warcraft. In it, I wish to compile various thoughts and conversations I have had of late. Read on at your own peril. I am using bullets to highlight the fragmented nature of these ideas and I will also warn you that I do not read quests, books, or typically care at all about lore.

  • Battle for Azeroth needs no “big bad”. It should being an increasing series of one-ups in wartime atrocities. There should be no grey area left.
  • I vote it ends with Dalaran’s Downfall, a raid where the opposing side has overtaken Dalaran, outfitted it with a dangerous amount of azerite, and intend to use it as a nuclear bomb of sorts (regardless of ramifications) on the opposing side’s stronghold.
  • In the raid, neither side wins and the city has to fall somewhere in between which further exacerbates Azeroth’s degradation after the events of Legion.
  • This causes a second cataclysm of sorts, only in a world where there is no banding together, no central governments, and complete chaos. Both the Alliance and Horde fall when their armies and leadership are decimated by the events of Battle for Azeroth.
  • The pre-expansion patch for the follow-up, World of Warcraft: Azeroth Reborn, focuses on this complete breakdown of society.
  • Azeroth Reborn, similar to Cataclysm, rewrites the entire world and catches it up to a current timeline to include Allied Races, etc. Much of the old content can be timewalked to for giggles.
  • The expansion focuses on recruiting opposite faction races and repairing homelands. The player’s are tasked with rebuilding Azeroth in peace, not in war.
  • It would see the effective end of factions and allow all players to coexist.
  • It would also have a massive level crunch, resetting the game to 60 levels and putting players back at 40 to start.
  • Two new enemy factions arise: the New Horde and New Alliance. In addition to fighting one another, they also fight the players and the rest of Azeroth.
  • The expansion ends with a tease for invading Void Lords who have found ways to more easily come to Azeroth through the collective strife, mistrust, and chaos of the post-war era.

 

 

 

Azeroth Again

This post is part of a series of everyday posts for Blaugust. If you’d like to know more, click here.


MMOs are a part of my gaming diet in much the same way fried chicken is a part of my food diet. They are an essential comfort, one I grew up with and one I cannot shake despite the ill effects on my time or health. While I would much rather be playing a MMO in 2018 from 2018 (or this decade. for that matter), few satisfy me the way a World of Warcraft expansion can satisfy me.

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It is amazing how much staying power this game has and continues to have. I used to only play it to powergame my way through hard dungeons and raids. Now, not so much. I have enjoyed leveling a new Nightborne Priest. Some levels feel sparser than others but there is the feeling of progression again and that is all I have really wanted.

Is it good? Better than any game this old has any right to be. It certainly beats retreading and relearning other MMO classics. I debated returning to EverQuest II instead. I often debate that idea, but it never comes to any action.

I have three months of game time purchased and close to having two characters I want to play. If I can get the Priest to max before the expansion, I will probably bounce between Shadow and a healing spec. I haven’t decided which on the latter. I also still enjoy my Warrior, which I mained in Legion, though I am dying to unlock the new trolls. Goblin Warrior has been fun but a troll that doesn’t look bad in plate sounds like a real winner to me. I think Fury is a lot of fun and I am excited to try pre-expansion Protection eventually.

I burned my token on a Dwarf Monk named Homebrew (I know, great name!). That lasted for all of five seconds. Two of my friends decided that they would play and we have always had a Horde bent. That plus struggling to find anything in both Ironforge and Stormwind made starting at max as Alliance a bigger ordeal. At least I have a max level Alliance-side character for the first time ever.

I am grateful World of Warcraft is still around. It is familiar but fresh. It also occupies that same space that games like Halo 2, League of Legends, and other MMOs have occupied in the past: a pseudo multiplayer experience that eats up my free hours despite having so many other games I should play instead.

Three months should be more than enough …

 

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